The Art Of Bioshock Infinite by Ken Levine and Nate Wells
Rating:
Read before: No, but I have played the game several times before.
Ownership: Ordered through Abe Books as you can only get the German version here for some reason
Spoiler free review: No, art of books are all about the game the art is of, so spoilers may be included.
Bioshock as a series of games is one of my favourite comfort games (yes, I know it is not actually a sweet fun game) and the pushing the boundaries and asking but what if this was taken to the extreme with DNA modification and in this particular period of time, what would happen?
Which is part of the interesting part because the Art of Bioshock Infinite explores what could have happened if America had gone more religiously extreme and designated themselves and whiteness as better than others. On top of that it adds the theory of multiple universes and it was great to have a good AI character to help you through your journey.
The book has a lot of the “we knew we wanted to explore this topic, so we tried so many iterations of this and then figure we liked some parts of it and not others or had to redo some other parts”. For example, the concpet of Songbird was initially too close to another Big Daddy and you get sketches of it or way too far away mythical mechanical feel creatures that when you look at the game did not fit as well.
I always enjoy seeing some of the things that didn’t make it into the game and how they coloured the final product, for example the scene below of Elizabeth’s room gives that idea of her being a dreamer and wanting more, and how that ties to her innocence and loss of it throughout the game.
Overall, it was worth trying to get the book from the US as a version here is too expensive or only in German unsure why), but realising it was hard to get meant I ahve started prioritising Art Of books more now.
Recommended for fans of Bioshock, and for those that like Art Of books or if the topic suits your drawing isnpiration style.